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Thursday, 26 June 2014

Android Interview Questions

Context


Interface to global information about an application environment. This is an abstract class whose implementation is provided by the Android system. It allows access to application-specific resources and classes, as well as up-calls for application-level operations such as launching activities, broadcasting and receiving intents, etc.


Activity


An activity is a single, focused thing that the user can do. Almost all activities interact with the user, so the Activity class takes care of creating a window for you in which you can place your UI with setContentView(View). While activities are often presented to the user as full-screen windows, they can also be used in other ways: as floating windows (via a theme with windowIsFloating set) or embedded inside of another activity (using ActivityGroup). There are two methods almost all subclasses of Activity will implement:


Activity Lifecycle


public class Activity extends ApplicationContext {
     protected void onCreate(Bundle savedInstanceState);

     protected void onStart();
     
     protected void onRestart();

     protected void onResume();

     protected void onPause();

     protected void onStop();

     protected void onDestroy();
 }
 

Fragment



A Fragment is a piece of an application's user interface or behavior that can be placed in an Activity. Interaction with fragments is done through FragmentManager, which can be obtained via Activity.getFragmentManager() and Fragment.getFragmentManager().
The Fragment class can be used many ways to achieve a wide variety of results. In its core, it represents a particular operation or interface that is running within a larger Activity. A Fragment is closely tied to the Activity it is in, and can not be used apart from one. Though Fragment defines its own lifecycle, that lifecycle is dependent on its activity: if the activity is stopped, no fragments inside of it can be started; when the activity is destroyed, all fragments will be destroyed.